This research is part of “nina”, an interactive installation that promotes the archive of the Montreux Jazz Festival. This research phase was carried out together with Allison Crank.During the development of “Nina”, a travelling installation, it became apparent that we would need to create something that would give a context to the Montreux Jazz Festival. We chose to do this in virtual reality because of the media’s ability to immerse and tell stories. Therefore, we invested time to study the technology, production, content, interactions and narration used within existing VR applications.We were particularly interested in creating a parallelism between the experience in reality and in virtual reality.